Competitive multiplayer shooters are not only competitive these days in the sense of proving their ability to offer engaging multiplayer experiences, but even more so for proving that they will have lasting communities built around them to last for at least a few months (or hopefully years). Against multiplayer mainstays like Counter-Strike , Dota 2 , League of Legends , the latest editions of Call of Duty or Battlefield , and more, the chances of a lasting community around a new multiplayer title grow slimmer each year: thankfully, Overwatch seems to have proven the opposite in so many ways with a bustling and vibrant community, whether it's been in-game or on the game's subred

Most conversations about incoming patches have to do with how it's going to change the meta. Ana's getting nerfed and Reinhardt is a must-pick, always. Even the professional e-sports teams start to look the same in their lineups. This is why some fans have been arguing to legitimize a narrow but popular niche community within Overwatch : The 3v3 players. Currently, 3v3 is in the Arcade and only has one map, but with any combination of three heroes to choose from there are countless possibilities for a quick win or a long drawn out battle. It's arguably more dynamic, which is why many 3v3 players want to see a competitive mode made, and more attention given to this game mode. Without knowing your opponents' hero selections, it becomes more about teamwork and how your team's heroes can compliment each other. Oh, and of course it's also about who can melt the most fa

Whilst the chronal accelerator is mostly a life support device, it also grants Tracer several awesome powers. She can control her own personal time bubble, meaning she can“blink” forward and even rewind time within certain parameters, making her an incredibly hard target to hit. The harness has been damaged twice so far in Overwatch lore, once in the cinematic trailer and again at the end of CGI mini-movie “Alive”. On each occasion, Tracer was able to stay in the present time, but it's unclear whether this was by luck or des

If you haven't seen some of Overwatch 's excellent cinematic shorts, you're missing out on some significant backstory. In “ Alive ”, Tracer takes on Talon sniper Widowmaker (real name Amélie Lacroix) and tries to prevent her from assassinating a prominent religious leader. After a furious fight on the rooftops of King's Row, Widowmaker makes the shot and kills holy robot Tekhartha Mondatta. Tracer demands the reason why, but Lacroix only offers a chuckle in reply. The pair fight again and poor Lena is left winded in an alley with her chronal accelerator on the fr

Instead, we’re opting to give Zenyatta and Winston’s voice actors the job. That approach is a little easier to argue in the case of Zenyatta, given that the robotic character’s distinctly modified tones don’t leave much room for someone to actually apply their own acting style, but there is an argument that someone could make Winston their own. However, as a non-CG Winston would likely be a pretty awkward prospect, it doesn’t seem worth it to recast the actor when you consider what a fantastic job Crispin Freeman has done with the r

Blizzard promised us new maps in 2017, and boy did they deliver! The new king-of-the-hill map Oasis was released just three days into the new year. Now that's what you call making good on a promise. With 362 more days in the year, though, Overwatch players are wondering what else may be in the works for the development team. Oasis comes chock-full of backstory as a technologically advanced utopia society, founded by eight of the world's leading scientists. Despite having killer traffic (watch out, the cars will knock you off the map!) and boasting an amazing elevator of death, the three Oasis maps are actually quite symmetrical and seemingly basic. King-of-the-hill maps are fun, but players are also hoping to see more payload or multiple objective maps in the future. And although a flashy story is nice, fans also want to see more of the places they've already seen in Overwatch 's digital shorts and comics. Can we build upon the lore a little more before expanding the unive

While we’re on the subject of characters that prefer to let their turrets do the talking, let’s take a look at Symmetra. In recent weeks, Symmetra’s popularity as an in-FPS Game Missions character selection has grown as her power level has. However, the truth is that she is still somewhat of an understated character. Much of her personality is associated with her unique arsenal, which has changed drastically since the game’s launch. What many don’t know is that Symmetra is a technological prodigy who considers herself to be on the autism spect

In season one, you didn't play competitive. In season two, you placed platinum but ended in silver. In season three, you placed 600 bronze? You might remember the big overhaul to Competitive Mode in season three , where the Overwatch team felt gold and platinum brackets were overcrowded. They warned players, 'you might be ranked lower than you expected' and they couldn't have been more right. Players who had never seen the depths of ELO hell (the bottom of bronze, where it feels impossible to dig yourself out of) found themselves frustrated and hungry for a win, while new players were getting earfuls of criticism over their non-meta attack Bastion picks. This is because a huge factor in placement was now your previous season's performance, not just the 10 placement matches, and varying levels of experience were being jostled together once again. Some players have called for the amount of hours of competitive play to be a factor in placement and matchmaking. Others have called for placements to occur in their own bubble, not in others' competitive match. But all players just want something consistent, and would hate to suffer a big surprise like they did with the opening of season th