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eve_y_video_game_elease_date_august_2024 [2026/03/20 13:32] – created sudgabriellaeve_y_video_game_elease_date_august_2024 [2026/03/23 09:45] (current) – created jeffereynicholso
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-Two that stand out, in particular, are Lies of P , a grim, Bloodborne-esque Soulslike based on the tale of Pinocchio, and Lords of the Fallen a reboot of the 2014 Soulslike of the same name which looks very similar to Dark Souls in its style and aesthetic. Both of these are set to release in the next couple of months. [[https://Blackmythwukongfans.com/|Black Myth Wukong DLC|https://blackmythwukongfans.com/]] Myth: Wukong alongside these titles, could make the next couple of months an exciting one for the Soulslike ge+Ever since Black Myth: Wukong was first revealedit’s managed to build up both cult following and massive amounts of hype. I hadn’t initially been on the bandwagon [[https://blackmythwukongfans.com/|blackmythwukongfans.com blog article]] despite loving the source material (anything even distantly related to Dragon Ball can’t be badafter all) and having a lot of respect for the Soulslike ge
  
    
-Gamescom 2023's Black Myth: Wukong coverage could also offer the first glimpse of how the character progression works, as there has been no indication of skill tree or leveling up as yetThis is another key aspect of the genre and is one that the game needs to get right in order to be a success. Black Myth: Wukong still has ways to go before its release, but for fans who can't wait that long, the Soulslike sub-genre seems to constantly produce other games to get excited ab+The title has attracted lot of attention due to its impressive use of Unreal Engine 5 , which delivers realistic environments and smooth combat animationsPlayers will encounter various mythical creatures and bosses, each requiring different strategies to defeat them. The combat system is designed to be deep and engaging , featuring a mix of melee, magic, and transformation abilities that allow Wukong to change into different creatures to gain advantages in battleGame Science Studio has heavily invested in capturing the essence of Chinese folklore and mythology, making Black Myth: Wukong a must-play title for fans of action RPGs and mythological tales al
  
    
-(Image: [[https://i.ytimg.com/vi/PDpT8svT3uQ/hq720.jpg|https://i.ytimg.com/vi/PDpT8svT3uQ/hq720.jpg]])As to be expected from game in the Souls tradition, the difficulty wasn't for everybody, and after two hours of queuing, one member of the public told me that while they could appreciate what the game was trying to do, they weren'fan of the difficulty. Another person revealed to me that although they loved the gamethey couldn't beat the first boss as "it was little bit too tou+As the most high-profile example of growing number of games based on Chinese fantasy Black Myth: Wukong can help shape how Western gamers view these beloved tales and open the floodgates to similar titles. If Game Science delivers title with gameplay as epic and refined as its source material’s timeless narrativegamers should be in for treat when Black Myth: Wukong releases in 2
  
-Soulslike fans love unique challenges. One of the most impressive feats you can achieve in Dark Souls is playing through the entire series without taking a single hit but that might not even be the hardest challenge out there. Someone once beat Dark Souls 3 using only Morse code. Another completed the original Dark Souls using 20 bananas as controller. Twitch streamer Luality is famous for playing Dark Souls 3 on a Dance Dance Revolution dance pad. Last week I myself faced one of the greatest Soulslike challenges there isplaying Black Myth: Wukong for the first time in front of its developersYou think deathless run is hard? Try dying to the first boss seven times while the makers of the game silently judge you.+  
 +With so many of its direct competitors releasing over the next four months or sohaving release window of 2025 will likely work in WuchangFallen Feathers ' favor. This will give the title room to breathe and should allow the dust to settle on all of its rivals before it unleashes itselfBeing available on PS5, PC, and also as day-one Xbox Game Pass title will give it a great chance for success, so if Leenzee can stick the landing with the game's mechanics and settings, Wuchang: Fallen Feathers could be one of 2025's sleeper h
  
-It is the first time for Game Science to release a console game globallyand we are currently facing limitations in offline resources required for the importexporttransportation, distribution, and sales of physical discsThese factors have made it difficult for us to sell physical discs simultaneously with the official release of the game.+  
 +Again, I don’t go here, but I kinda thought the difficulty was the whole point. You’re supposed to strugglefaildiesufferthen push yourself to get back up and try againWhen you finally succeed you’re meant to think about all the times you could have given up but didn’t, making the success that much sweeter. This is basic Souls psychology that Elden Ring players, who I assume must be approaching this DLC after having beaten the game, surely understandSo what’s the dilemma here? Is it really too hard to be 
  
-As a filthy casual, I can confirm that Black Myth is not going to be a beginner-friendly entry point to the genre, but it’s also easy to see this is the real deal - something that transcends the label of ‘Dark Souls clone’ and stands on its own as a competentwell-designed action RPG. The only criticisms I have are about the generic forest environments thatwhile beautifuldon’t leave much room for explorationnor do they inspire the imagination the way Bloodborne’s Yarnham or even Lies of P’s Krat doThis is just the game’s intro thoughso anticipate there’s a lot more to see.+  
 +With appointments to keep and big gamer rizz to spread across Gamescom, I trudged away defeated and resolved to go back even earlier the next day to beat the rush and make sure I got some time with the shows surprising superstarwhich strangely didn’t have any presence or opportunities for press. You’ve read the title so you’ve hopefully figured out where this is going. The queue was somehow even bigger the next daywith signs indicating wait times between two to four hours before the sun had even ri 
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 +It was unusual for mewho usually jumps aboard any hype train with reckless abandon, not to understand the hype for Wukongbut that all changed after the incredible Opening Night Live trailerFrom the moment Wukong deflected bullets by spinning his staff around while looking like a total badass, I was hooked and finally saw what everyone was so excited about. Sindel’s brutal fatality might have made me wince beyond belief, but Black Myth: Wukong was easily one of the best parts of the s
  
    
-While some found the difficulty too much, others certainly didn'tand I spoke to one person who had queued up twice, totaling nearly five hours, who told me that they loved the Chinese mythology theming of Black Myththat they loved Soulslikes and that it is simply "such a wonderful game." They also touched on the mechanicssomething which others were keen to talk about. "The attacks are super-smooth," one player told uswhile another mentioned how much the three different stances had an "impact on the enemi+As a casual bystanderthe Elden Ring discourse is puzzling to me. EvidentlyShadow of the Ertree is really hard and some people are pretty frustrated about it. My social media is filled with complaintsI’ve seen a few streamers having meltdowns about, and Asmongold quit playing itsaying he could beat it if he wanted to, but it’s so hard that it’s not 
  
    
-Players were given 30 minutes to try and defeat four of the game's different bosseswith most people I spoke to only managing to defeat two of them. The Elite Macaque Chief and Tiger Vanguard were two of the more popular bosseswith Game Science saying the Tiger was the harder of the twobut member of the public sharing that "actually, the Monkey was hard+I’ve been watching a lot of Elden Ring clips this week, especially the ones that include commentary about the player feeling frustrated or demoralized. What I’m seeing most often is bosses that chain together multiple attacks that force you to dodge with perfect timing over and over. It feels like you should be rewarded with an opening to counter attack when you time a dodge perfectly, but Erdtree’s bosses like to dance around, striking repeatedly, and force you to dodge threefoursometimes five attacks in row before you have a chance to coun
  
    
-I, frankly, couldn't handle the waitnor did my scummy press pass count for much for this particular gameso I figured I'd do the next best thing and get impressions of those who had actually managed to play it at GamescomHere's what I uncove+was pumped to get the chance to play Wukong and go all in on my new hyper fixation and raced across the eerily quiet show floor expecting to waltz inget my monkey goodness, and get on with my dayThat’not what happened. Despite the show not yet being open to the general public and my breakfast having barely settled in my stomach, there was already an hour-long queue that was growing by the sec
  
    
-The first point that every single person I spoke to was keen to make was just how good Black MythWukong lookedSuperlatives such as "amazing", "brilliant" and "super beautiful" were thrown around, and not a single person I spoke to failed to mention the game's visualsIt's also pretty clear that Black Myth: Wukong is going to live up to the Soulslike difficulty stand +(Image[[https://burf.co/services.php|https://burf.co/services.php]])Black Myth: Wukong has already captured the attention of many gamers with its fast-paced take on traditional Soulslike gameplay showcased in early trailers, but engaging combat and gorgeous visuals may not be enough to compete in genre still dominated by Elden Ring One way it could stand out from the crowd is by adding more options for traversing the in-game environments than the walking and running shown off in the trailersensuring that the journey part of the Journey to the West -inspired game is as exciting as the com
-Combat has a very different flow from what you might be used to in this genre. Activating your light attack unleashes a flurry of quick, acrobatic hits that combo together several times before ending in a heavy finisher. The heavy attack (the default is a long-range, overhead slam) needs to be charged up before it can be used, either by holding the heavy attack button for a few secondsor landing consecutive light attacks until you store a charge that you can unleash later on. The stamina gauge limits how much you can attack and dodge, though, so you can't just spam light attacks over and over. Even against weak enemies, fights require a lot of patience. It's all about building up your power and waiting for the right moment to unleash a string of devastating attacks on your opponent.+
  
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